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Xelagot action script

WorldSchedule Bot

For Caretaker bots. Requires Xelagot 2.9999916 or higher

This script, worldschedule.txt, changes world attributes at set times of the day. It requires, besides the script file itself, the following files in the same folder as the script file:

NOTE: the above are only examples of attributes you may use. Do not use the above example files, make your own! Try to understand how this script works. Please don't email me that you don't use backdrops. If you don't need backdrops, don't put them in the files, put only those attributes you want to change. Notice also that BackdropRed, BackdropGreen and BackdropBlue are now called FogRed, FogGreen, FogBlue. The old names will still work with all versions.

The script below, which you must copy-paste into a text processor and save AS TEXT to a file (for example, call it WorldSchedule.txt), is an auto-run script: as soon as it is loaded, the bot starts executing it. When it starts, the script loads the file schedule.txt, remembers the times and filenames to use for each time. Copy-paste only the script file, do not copy-paste the above files as they are only examples, make your own with the world attributes you need to change.

The bot will check if it is in the right world (and right universe if you specify a universe), and change your world attributes to match what you specified for that time of the day.

WorldSchedule.txt (script file)
[Head]
Type=Script
Version=2.0

[Settings]
Origin=0.000n 0.000w 0.00a 0.0
Run

[Script]

                         ###################################
                         #     The WorldSchedule Bot       #
                         #        a Xelagot script         #
                         # (c) 2000 Alex Grigny de Castro  #
                         ###################################

   ##################################################################
   ###### Requires Xelagot 2.9999916 or higher
   ###### Help: www.imatowns.com/xelagot/xlgasex_worldschedule.html
   ##################################################################

var $World, $Universe
var /s_Schedule, $ScheduleFile
var /s_Attrib
var %Changes, %Pointer
var %ok, %okSchedule, %FileNotFound
var %okFiles, %okWorld, %HasUniverse, %okUniverse
var %myWorld
var !This, !Next
var $This, $Next
var $ThisFile, $NextFile
var !now
var $CRLF, $TAB

Label Start
  $ScheduleFile = "schedule.txt"
  Concat $CRLF #13 #10
  $TAB = #9
  Gosub Initialize
  IfInt %FileNotFound <> 0 Goto Error
  IfInt %Changes = 0 Goto Error
  IfInt %okSchedule = 0 Goto Error
  IfInt %okFiles = 0 Goto Error

  # now the Pointer is set to the right period
  # change the attributes
Label Main_Loop
  # check universe
  GetUniverse $u
  IfInt %HasUniverse = 0 %okUniverse = 1
  Else IfString $u = $Universe %okUniverse = 1
  Else %okUniverse = 0
  IfInt %okUniverse = 0 Goto WrongWorld
  # check the world
  GetWorld $w
  IfString $w <> $World Goto WrongWorld
  IfNotLoginWorld Goto WrongWorld
  # check the time
  GetTime !now
  IfTime !now IsBetween !This !Next Gosub ChangeAttributes
  Goto Main_Loop
Label WrongWorld
  GetUniverse $u
  IfInt %HasUniverse = 0 %okUniverse = 1
  Else IfString $u = $Universe %okUniverse = 1
  Else %okUniverse = 0
  IfInt %okUniverse = 0 Goto WrongWorld
  GetWorld $w
  IfString $w = $World IfLoginWorld Goto Start
  Goto WrongWorld
End
Label Error
  IfInt %FileNotFound <> 0 SecretConcat "File " $ScheduleFile " not found
  IfInt %Changes = 0 SecretConcat "Invalid schedule file " $ScheduleFile
  IfInt %Changes = 0 SayConcat "Invalid schedule file " $ScheduleFile
  IfInt %okWorld = 0 SecretConcat "Missing world name in " $ScheduleFile
  IfInt %okWorld = 0 SayConcat "Missing world name in " $ScheduleFile
  IfInt %okSchedule = 0 SecretConcat "Error in schedule file " $ScheduleFile
  IfInt %okSchedule = 0 SayConcat "Error in schedule file " $ScheduleFile
End

Sub Initialize
  # set error flags to 'no error'
  %FileNotFound = 0
  %Changes = 1
  %okWorld = 1
  %okSchedule = 1
  %okFiles = 1
  # load the schedule
  SListLoad /s_Schedule $ScheduleFile %FileNotFound
  IfInt %FileNotFound <> 0 EndSub
  # remove any empty lines
  SListNoBlanks /s_Schedule
  # world name must be included
  IfSListGetValue /s_Schedule "world" $World
  Else %okWorld = 0
  IfInt %okWorld = 0 EndSub
  SListDeleteName /s_Schedule "world"
  # universe name is optional
  IfSListGetValue /s_Schedule "universe" $Universe %HasUniverse = 1
  Else %HasUniverse = 0
  SListDeleteName /s_Schedule "universe"
  # count how may changes
  SListGetCount /s_Schedule %Changes
  IfInt %Changes = 0 EndSub
  Gosub CheckSchedule
  IfInt %okSchedule = 0 EndSub
  Gosub CheckFiles 
  IfInt %okFiles = 0 EndSub
  Gosub SetPointer
EndSub

Sub CheckSchedule
  %okSchedule = 1
  %Pointer = 1
Label CheckSchedule_Loop
  IfInt %Pointer > %Changes EndSub
  Gosub GetThis
  Gosub GetNext
  IfTime !this IsAfter !next %okSchedule = 0
  Inc %Pointer
  # last entry should not be checked against first
  IfInt %Pointer < %Changes IfInt %okSchedule = 1 Goto CheckSchedule_Loop
EndSub

Sub CheckFiles
  GetMyDir $q
  %okFiles = 1
  %Pointer = 1
Label CheckFiles_Loop
  Gosub GetThis
  Concat $f $q $ThisFile
  IfFileExists $f 
  Else Gosub NoFile
  Inc %Pointer
  IfInt %Pointer <= %Changes Goto CheckFiles_Loop
EndSub

Sub NoFile
  %okFiles = 0
  SecretConcat "Attributes file " $ThisFile " not found"
  SayConcat "Attributes file " $ThisFile " not found"
EndSub

Sub SetPointer
  %ok = 0
  %Pointer = 0
Label SetPointer_Loop
  Inc %Pointer
  IfInt %Pointer > %Changes %Pointer = 1
  Gosub GetThis
  Gosub GetNext
  GetTime !now
  IfTime !now IsBetween !this !next %ok = 1
  IfInt %ok = 0 Goto SetPointer_Loop
EndSub

Sub GetThis
  SItemGet /s_Schedule %Pointer $a
  Split $b $c $a ","
  GetTime !This $b
  Split $This $c $c ","
  Split $ThisFile $c $c ","
EndSub

Sub GetNext
  %p = %Pointer
  Inc %p
  IfInt %p > %Changes %p = 1
  SItemGet /s_Schedule %p $a
  Split $b $c $a ","
  GetTime !Next $b
  Split $Next $c $c ","
  Split $NextFile $c $c ","
EndSub

Sub ChangeAttributes
  SListClear /s_Attrib
  SListLoad /s_Attrib $ThisFile %i
  Replace /s_Attrib /s_Attrib "{newline}" $CRLF
  Replace /s_Attrib /s_Attrib "{tab}" $TAB
  IfInt %i = 0 ChangeAttributes /s_Attrib
  # Get next
  Inc %Pointer
  IfInt %Pointer > %Changes %Pointer = 1
  Gosub GetThis
  Gosub GetNext
EndSub

Two useful links with examples:

Lady NightHawk http://63.249.155.229/Aeon/XelagWorldSched.html

Starheart http://bellsouthpwp.net/d/i/disturber/botscripts/skybox_scripts.htm



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